With iPhone and Unity, game developers are empowered to create compelling games but they must be careful to specifically address the unique challenges of the iPhone hardware cpu and gpu requirements. This book teaches artists how to circumvent the potential pitfalls.When you run your game from the Debugger Console, Unity iOS will display vital information about your game every 30 frames. ... that display vital information about your game, and the Unity iOS manual explains each on in-depth, so I dona#39;t want tojust rehash the manual. ... DOI: 10 .1016/B978-0-240-81563-3 .00022-X.
Title | : | Creating 3D Game Art for the IPhone with Unity |
Author | : | Wes McDermott |
Publisher | : | Taylor & Francis - 2010 |
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